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XR Technical Producer

5시간 전 게시됨|원격|$50/시간|Direct Hire|<3년의 경력|DBEntertainment
Design Project Lead

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🚀 Role Overview

We are seeking an experienced XR Technical Producer to lead the initial development phase of an immersive AR/VR application focused on interactive storytelling, education, and digital experiences.

This is a foundational leadership role responsible for defining the technical direction, building the development roadmap, recruiting talent, and overseeing execution of a working prototype.

This person will act as both a technical strategist and project leader, ensuring that time, budget, and resources are used efficiently-protecting the company's investment while delivering a scalable product vision.

🎯 First Phase Responsibilities (Critical)

1. Define Budget & Scope

  • Break down the prototype into clear development phases

  • Estimate realistic budget ranges for MVP (3-5 minute XR experience)

  • Identify cost drivers (talent, software, hardware, assets)

  • Align scope with available funding and growth strategy

2. Design Technical Architecture

  • Recommend and define the technology stack (e.g., Unity or Unreal Engine)

  • Architect the XR system for: o VR headset compatibility (e.g., Meta Quest or similar devices)

o Scalability into a larger digital ecosystem

  • Define production pipelines for: o 3D assets

o animation

o audio integration

o interactive systems

3. Identify and Recruit Key Talent

o XR Developers

o 3D Artists / Technical Artists

o UI/UX Designers

o Audio Designers

  • Vet candidates and recommend hires or contractors

  • Establish clear roles, responsibilities, and workflows

👉 Core expectation: Ensure the project is built efficiently, correctly, and strategically from concept to prototype.

🧩 Project Scope (Phase 1 - Prototype)

You will oversee development of: - A immersive XR experience

  • A themed interactive environment (e.g., digital world or simulation)

  • Basic interactive exploration mechanics

  • Guided narration or character interaction

  • Introductory audio storytelling elements

🧠 Ideal Candidate Profile

  • Proven experience producing AR/VR or XR applications

  • Strong knowledge of: o Unity or Unreal Engine

o XR hardware ecosystems (Meta Quest or similar)

  • Experience managing cross-functional creative + technical teams

  • Ability to translate vision into structured execution plans

  • Strong budgeting, planning, and problem-solving skills

🛡️ Key Mindset (Critical to This Role)

We are looking for someone who:

  • Thinks like a builder AND a strategist

  • Understands startup environments (lean, resource-conscious)

  • Can protect and maximize investment

  • Is comfortable building from 0 → 1 (concept to prototype)

📈 Long-Term Opportunity

  • Opportunity to help scale a larger immersive platform

  • Continued leadership across future development phases

  • Potential to shape a multi-experience XR ecosystem

🤝 Compensation

  • Competitive contract-based compensation (project or milestone-based)

  • Potential for long-term engagement

📩 How to Apply

Please submit: - Portfolio of XR/AR/VR projects

  • Brief overview of your approach to building an MVP prototype

  • Relevant experience in interactive storytelling or immersive applications

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